This function performs a range of "SLE_Temperature" calculations. The user gives the starting and ending pressure and the step size.
The advantage of using this function instead of calling the function "SLE_Temperature" a number of times is the speed and robustness of the code.
Note: Currently this function only works if a polymer is included in the mixture
Input
Argument
|
Type
|
Optional
|
Description
|
Feed
|
Range of double
|
No
|
A range of cells with the feed
|
InitialPressure
|
C# : double
|
No
|
Starting pressure, default unit: Bar
|
MaximumPressure
|
C# : double
|
No
|
Ending pressure, default unit: Bar
|
Stepsize
|
C# : double
|
No
|
The distance between each point in the curve.
|
Output
|
C# : string
|
No
|
Defines the output. See here for more information.
|
Components
|
C# : string
|
No
|
Give a list of component names.
Only those components are used in the calculations.
See here for more information
|
Units
|
C# : string
|
No
|
Set the units used in this calculation.
See here for more information
|
Distribution
|
C# : object
(Expect a range of double)
|
Yes
|
Gives a range with the distribution of the polymer. Can for example be used if 2 flash calculations are liked as 2 separation tanks.
See here for more information
|
BlockMassfraction
|
C# : object
(Expect a range of double)
|
Yes
|
Sets the block mass fractions in a co-polymer.
See here for more information
|
ProjectSheet
|
C#: object
|
Yes
|
Lets the user set the project sheet to use.
See here for more information
|
AdvVLXE
|
C# : object
|
Yes
|
Advanced used. Reserved for use by VLXE.
See here for more information
|
AdvUser
|
C# : object
|
Yes
|
Advanced used. Reserved for the user. For example it can be used to force the function update.
See here for more information
|
Extra
This function is defined in C# as:
public Object[,] SLE_Curve_TP(Range Feed, double InitialPressure, double MaximumPressure, double Stepsize, string Output, string Components, string Units, [In, Optional] object Distribution, [In, Optional] object BlockMassfraction, [In, Optional] object AdvVLXE, [In, Optional] object AdvUser);
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