The API Gravity of a oil is a very common oil and gas calculation
This function will calculate the API of a given mixture.
The API gravity is found by flashing the mixture at standard condition.
The density of the oil is then divided with the density of pure water at the same temperature
Description of the function argument list
Input
Argument
|
Type
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Optional
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Description
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Feed
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Range of double
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No
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A range of cells with the feed
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Output
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C# : string
|
No
|
Defines the output. (Note currently unused, so just leave blank)
|
Components
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C# : string
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No
|
Give a list of component names.
Only those components are used in the calculations.
See here for more information
|
Units
|
C# : string
|
No
|
Set the units used in this calculation.
See here for more information
|
Distribution
|
C# : object
(Expect a range of double)
|
Yes
|
Gives a range with the distribution of the polymer. Can for example be used if 2 flash calculations are liked as 2 separation tanks.
See here for more information
|
BlockMassfraction
|
C# : object
(Expect a range of double)
|
Yes
|
Sets the block mass fractions in a co-polymer.
See here for more information
|
ProjectSheet
|
C#: object
|
Yes
|
Lets the user set the project sheet to use.
See here for more information
|
AdvVLXE
|
C# : object
|
Yes
|
Advanced used. Reserved for use by VLXE.
See here for more information
|
AdvUser
|
C# : object
|
Yes
|
Advanced used. Reserved for the user. For example it can be used to force the function update.
See here for more information
|
Extra
The function is defined in C# as:
public Object[,] APIGravity(Range Feed, string Output, string Components, string Units, [In, Optional] object Distribution, [In, Optional] object BlockMassfraction, [In, Optional] object AdvVLXE, [In, Optional] object AdvUser)
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