APIGravity

Top  Previous  Next

The API Gravity of a oil is a very common oil and gas calculation

 

This function will calculate the API of a given mixture.

 

The API gravity is found by flashing the mixture at standard condition.

 

The density of the oil is then divided with the density of pure water at the same temperature

 

Description of the function argument list

Input

Argument

Type

Optional

Description

Feed

Range of double

No

A range of cells with the feed

Output

C# : string

No

Defines the output. (Note currently unused, so just leave blank)

 

Components

 

C# : string

 

No

Give a list of component names.

Only those components are used in the calculations.

See here for more information

Units

C# : string

No

Set the units used in this calculation.

See here for more information

 

Distribution

C# : object

(Expect a range of double)

 

Yes

Gives a range with the distribution of the polymer. Can for example be used if 2 flash calculations are liked as 2 separation tanks.

See here for more information

BlockMassfraction

C# : object

(Expect a range of double)

Yes

Sets the block mass fractions in a co-polymer.

See here for more information

ProjectSheet

C#: object

Yes

Lets the user set the project sheet to use.

See here for more information

AdvVLXE

C# : object

Yes

Advanced used. Reserved for use by VLXE.

See here for more information

AdvUser

C# : object

Yes

Advanced used. Reserved for the user. For example it can be used to force the function update.

See here for more information

 

 

Extra

The function is defined in C# as:

public Object[,] APIGravity(Range Feed, string Output, string Components, string Units, [In, Optional] object Distribution, [In, Optional] object BlockMassfraction, [In, Optional] object AdvVLXE, [In, Optional] object AdvUser)